About
Front-end engineer, community builder, and creative operator.
A closer look at the work, background, and community projects that shape how I build product UI, front-end systems, and audience-facing experiences.
5+
Years Shipping
Professional front-end work across product, marketing, and design-system surfaces since 2021.
Web Engineer
Current Role
Building front-end product experiences at CrowdStrike with a strong bias toward clarity, craft, and execution.
Co-Founder
Community Builder
Built Ryan Meetup into a recurring community experience rooted in identity, humor, and belonging.
Since 2010
Early Start
Started contributing to the team behind Terraria as a kid, which shaped how I think about building things people genuinely enjoy.
I'm Ryan Le, a front-end engineer, community builder, and co-founder of Ryan Meetup, a national event series built around shared identity, humor, and belonging.
Professionally, I focus on front-end systems, thoughtful UI, and responsive product experiences built with tools like React, Next.js, Tailwind CSS, and TypeScript. I like the work where design intent, engineering quality, and usability all have to line up. I've been immersed in tech from an early age, including contributing to the development team behind Terraria when I was 11, which set the tone for how I think about building things people genuinely enjoy.
Outside of product work, I co-run Ryan Meetup, a national event series for people named Ryan. What started as a ridiculous idea turned into a real community, and it taught me as much about creative direction, logistics, programming, and storytelling as any formal role has.
I'm originally from Sioux Falls, South Dakota, and I'm a first-generation Vietnamese-American now based in Brooklyn, New York. A lot of what I care about, in both code and community work, comes back to clarity, access, and making people feel included.
Whether I'm building a product surface or a community experience, I care about making it clear, memorable, and worth returning to.
Product-minded engineer with community-builder range.

Education
Built on engineering fundamentals and early leadership.

University of Nebraska-Lincoln
B.S. in Software Engineering, with a minor in Mathematics.
GPA: 3.64 / 4.00
Graduated: May 8, 2021
Accomplishments
First Generation College Student
George Beadle Scholar (2017 - 2021)
Out of State Student Leader (2018 - 2019)
Grace Hopper Conference Scholar 2020
Named to Deans' List five semesters
Vice President of Communications, Engineering Student Advisory Board (2020 - 2021)
